Unlimited Adventures User Manual[]
TABLE OF CONTENTS[]
- Your Game Box Should Contain
- Before You Begin
- Getting Started Quickly
- Using Menus
- Starting Options
- Modifying Characters and Parties
- Non-Player Characters
- Viewing Characters
- Display Screens and Points of View
- Adventuring Options
- Encamping
- Magic
- Shop Menu
- Temple Menu
- Sample Encounter Menu
- Combat
- After Combat
- Player Races
- Ability Scores
- Character Classes
- Alignment
- Other Attributes
- Building a Successful Party
- Combat Map
- Initiative
- Computer Control
- Combat Ability
- Attacking
- Combat Movement
- Combat Strategies
- After Combat
- Magic-Users
- Clerics
- Paladins
- Rangers
- Tips on Magic
CREATURES OF THE FORGOTTEN REALMS' WORLD
- Basilisk (6 HD)
- Beholder (17 HD)
- Boring Beetle (5 HD)
- Bugbear (3 HD)
- Bulette (9 HD)
- Carrion Crawler (3 HD)
- Cockatrice (5 HD)
- Crocodile, Giant (7HD)
- Displacer Beast (6 HD)
- Dracolich (10 HD)
- Dracolisk (7 HD)
- Dragons
- Drider (6 HD)
- Drow
- Efreet (10 HD)
- Elementals
- Ettin (10 HD)
- Ghast (4 HD)
- Ghoul (2 HD)
- Giants
- Iron Golem (18 HD)
- Gnoll (2 HD)
- Goblin (1 HD)
- Gorgon (8 HD)
- Griffon (7 HD)
- Hell Hound (7 HD)
- Hobgoblin (1 HD)
- Hydra (16 HD)
- Kobold (1/2 HD)
- Lich (23 HD)
- Lizard Man (2 HD)
- Margoyle (6 HD)
- Medusa (6 HD)
- Minotaur (6 HD)
- Mobat (5 HD)
- Shambling Mound (1 HD)
- Mummy (6 HD)
- Ogre (4 HD)
- Orc (1 HD)
- Otyugh (8 HD)
- Neo-Otyugh (12 HD)
- Owl Bear (5 HD)
- Black Pudding (10 HD)
- Rakshasa (7 HD)
- Rat, Giant (1/2 HD)
- Salamander (7 HD)
- Skeleton (1 HD)
- Snake, Poisonous (4 HD)
- Spectre (7 HD)
- Spider, Enormous (9 HD)
- Spider, Giant (4 HD)
- Spider, Phase (5 HD)
- Troll (6 HD)
- Lumber Hulk (8 HD)
- Vampire (8 HD)
- Wight (4 HD)
- Purple Worm (15 HD)
- Wraith (5 HD)
- Wyvern (7 HD)
- Zombie (2 HD)
- Maximum Level Limits by Race, Class, and Prime Requisite
- Range of Ability
- Scores by Race
- Ability Score
- Modifiers by Race
- Strength Table
- Dexterity Table
- Constitution Table
- Armor Permitted by Character Class
- Multiple Attacks for Fighter-Type Characters
- Weapons Table
- Armor Table
- Spell Parameters List
- Level Advancement Tables
A WORD TO THE GAME DESIGNER
- Overview
- Designing an Adventure
- New Interface Features
CONSTRUCTING PLACES: THE MAP EDITOR
- Features of the Map Editor
- Tutorial: Editing a Map
PLANNING ACTIONS: THE EVENT EDITOR
- Event Questionnaires
- Tutorial: Designing a Combat Event
SELECTING IMAGES: THE ART GALLERY
- Art Types
- Tutorial: Selecting a Sprite and a Combat Icon
TESTING A DESIGN: THE ADVENTURE INTERFACE
- The Starting Location
- Tutorial: Testing tile
- Combat Event
FIXING A DESIGN: THE CHAIN-OF-EVENTS EDITOR
- Tutorial: Building a Chain of Events
EXTENDING A DESIGN: THE GLOBAL INFORMATION EDITOR
- Tutorial Changing the Map Global Information
CONNECTING ROOMS: LINKING SQUARES IN A MAP
- Stairs vs. Teleporters
- Tutorial: Placing Stair and Teleporter Events
CONNECTING DUNGEONS: LINKING MODULES IN A DESIGN
- Features of Overland Regions
- Tutorial: Editing an
- Overland Map
CUSTOMIZING CHARACTERS: THE MONSTER EDITOR
- Tutorial: Creating a Kobold Guard
CUSTOMIZING ART: IMPORTING YOUR OWN DRAWINGS
- Features of Art Template Files
- Tutorial: Preparing Art to be Imported
- Tutorial: Importing and Restoring Images
PLAYING AN ADVENTURE: THE FINISHED PRODUCT
- Testing vs. Normal Game Play
- Tutorial: Playing the Tutorial Design
APPENDIX: SHARING ADVENTURES